"Congo Bongo", much like "Donkey Kong", is a timer-based game, where you have a limited amount of time to complete each stage. Succeed, and your explorer gets the satisfaction of paying back the "favour" by giving a hot-foot to your ape-adversary, and better yet, getting the opportunity to do it again.providing you clear all four stages again, that is. As in "Frogger", you must jump your explorer across several moving objects such as hippos, lilly-pads and fish, and then brave the gauntlet of two charging rhinos. Your adversary is now across a mighty river and is sleeping nearby a wam campfire, perhaps confident that you will not reach him. If you manage to survive and reach the rocky cliff, you are lead to stage 4 which is very reminiscent of "Frogger" in some respects. Further complicating your quest is what appears to be a bull, or possibly another minion of your adversary, which randomly occupies these pits, eliminating what little protection you have against the charging rhinos. Indiana Jones would have packed it in at this point due to the snakes, but gamers like Jason press onward and reach stage 3.a rocky plateau filled with pits to hide in, and several charging rhinos to contend with, as your adversary continues to taunt you from a rocky cliff across the screen. Stage 2 features your adversary taunting you from the other side of the screen, and all that's stopping you from reaching him are quite a few snakes and scorpions, and extremely tight pathways. Stage 1 has the only multi-layer aspect to it as your adversary, the ape, is high on top of the screen, and you must climb up some rocks, cross a bridge, and jump over a waterfall to reach him, all the while confounded by coconuts he throws downward, some deadly snakes guarding the bridge, and if that wasn't enough, several troublesome monkey-minions who attempt to overpower you, and if three of them catch you, your character is unceremoniously thrown off the ledge. The resulting outcome is inevitable.your goal must be to teach that ape a lesson and return the "favour". The storyline is simple.a mischevious ape, possibly named "Bongo" but I'm not sure, armed with an impish smile and a tree branch set on fire, sneaks up on a jungle explorer sleeping in his tent, and gives him a hot-foot. "Congo Bongo" was released in 1983 by Sega, and was reminiscent of "Donkey Kong" in spirit, but had a rare, for that time, 3/4 overhead perspective, very much like many role playing games of today such as "Diablo II". On July 10th of 2003, Jason Cram, who hails from Maine in the USA, playing at Twin Galaxies Tournament settings for this title ("TGTS") of difficulty "Medium", three (3) lives to start and one (1) extra life awarded, has achieved a new world record, and personal best, of 1,506,300 points, reaching level (37-1) after more than two hours of gameplay, in an unprecedented display of mastery on this most difficult title from the golden era of arcade gaming. Twin Galaxies is proud to report that yet another long-standing arcade world record has been shredded, and in the process, the title has been taken pass the one million point barrier for the first time in Twin Galaxies history !! BREAKING NEWS - NEW WORLD RECORD ON CONGO BONGO (ARCADE)
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